Laptop running on-device LLM inference showing performance graphs
WebGPU enables local-first LLMs on modern devices; benchmark to tune latency and memory

The Rise of Local-First AI: Benchmarking WebGPU Performance for On-Device LLM Inference

Practical guide to benchmarking WebGPU for on-device LLM inference: methodology, sample code, bottlenecks, and optimization checklist for developers.

The Rise of Local-First AI: Benchmarking WebGPU Performance for On-Device LLM Inference

Local-first AI is rapidly moving from a research slogan to a practical deployment model. Developers want LLM-powered features that run offline, preserve privacy, and have predictable latency. Modern browsers and native runtimes expose GPU compute through WebGPU and wgpu-native, making performant on-device inference realistic. But shipping reliable local LLMs requires methodical benchmarking: memory is limited, compute patterns differ from training, and device heterogeneity is vast.

This post gives a practical, repeatable framework to benchmark WebGPU for on-device LLM inference. You’ll get a clear methodology, a minimal WebGPU example to bootstrap experiments, and a checklist of optimizations and measurements that reveal the real bottlenecks.

Why local-first LLMs matter for engineers

Constraints that shape our benchmarking approach:

WebGPU as an enabler (quick primer)

WebGPU provides modern GPU compute and explicit buffers, pipelines, and shaders (WGSL). Compared to WebGL compute hacks, WebGPU gives real compute dispatch semantics and better portability to native via wgpu. Typical inference pipeline on WebGPU:

  1. Upload quantized weights into GPU buffers (or stream them in chunks).
  2. Upload token embeddings or token IDs as inputs.
  3. Dispatch compute shaders implementing matrix multiplies, attention, and activation kernels.
  4. Read back logits or next-token probabilities.

Important runtime notes:

Benchmarking methodology — keep it scientific

Pick a matrix of variables to sweep and report:

Measurement tips:

Benchmark configuration should be explicit. For example, a config might be { "model": "ggml-7b-q4", "dtype": "f16", "batch": 1 } so others can reproduce.

Implementing on-device LLM inference with WebGPU — minimal example

This small snippet shows a minimal WebGPU initialization, buffer creation, and dispatch setup you can adapt. The code is intentionally compact—real inference requires many more kernel definitions and weight uploads.

async function initWebGPU(maxTokens) {
    const adapter = await navigator.gpu.requestAdapter();
    if (!adapter) throw new Error('No GPU adapter found');
    const device = await adapter.requestDevice();

    // Staging / storage buffers
    const inputBuffer = device.createBuffer({
        size: 4 * maxTokens,
        usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST
    });

    const outputBuffer = device.createBuffer({
        size: 4 * maxTokens,
        usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC
    });

    // Minimal WGSL compute shader (placeholder for a real matmul/attention)
    const wgsl = `@compute @workgroup_size(64)
    fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
        // kernel implementation here
    }`;

    const module = device.createShaderModule({code: wgsl});
    const pipeline = device.createComputePipeline({compute: {module, entryPoint: 'main'}});

    return {device, inputBuffer, outputBuffer, pipeline};
}

async function dispatchInference(device, pipeline, bindGroup, workgroups) {
    const commandEncoder = device.createCommandEncoder();
    const pass = commandEncoder.beginComputePass();
    pass.setPipeline(pipeline);
    pass.setBindGroup(0, bindGroup);
    pass.dispatchWorkgroups(workgroups.x, workgroups.y, workgroups.z);
    pass.end();
    const commands = commandEncoder.finish();
    device.queue.submit([commands]);
    // Optionally await a readback fence or mapAsync on the output buffer
}

Replace the WGSL kernel with optimized matmul and attention kernels. The bottleneck will be memory transfers and how weights are laid out in GPU-friendly form (tile sizes, vectorized loads).

Interpreting results and typical bottlenecks

Optimization checklist (practical)

Tooling and libraries to consider

When selecting libraries, prefer those that expose low-level kernels or allow custom WGSL kernels so you can implement fused ops and quantized paths.

Summary / Quick checklist for your first benchmark run

Local-first AI is achievable today for many use cases, but predictable, performant deployments require disciplined benchmarking and careful kernel design. Use WebGPU for portability, but measure across devices and iterate on data layout and kernel fusion to squeeze out reliable latency and throughput.

If you want, I can provide a runnable starter repo skeleton (browser + Node) that sets up WebGPU inference scaffolding and a benchmark harness you can run on multiple machines—tell me your target devices and model sizes and I’ll tailor it.

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